November 29, 2024 // game dev,

The Status of My Failed Spooktober Jam Game: Cook or be Cooked

Hey everyone! I wanted to give you an update on my Spooktober jam game and share some news. So, here’s the thing: I wasn’t able to p...

The Status of My Failed Spooktober Jam Game: Cook or be Cooked
September 06, 2024 // game dev,
Why I’m Participating in This Year’s Spooktober Jam

Why I’m Participating in This Year’s Spooktober Jam

Before I explain why I made this decision, let me give you some context about last year’s Spooktober Jam. Participating in this jam has beco...

September 05, 2024 // game dev,
Switching from Unreal Engine to Godot: Why I Made the Change

Switching from Unreal Engine to Godot: Why I Made the Change

  It’s been about a month since I wrote a post explaining why I chose Unreal Engine 5 to develop my game. Now, after several frustrating mon...

September 04, 2024 // game dev,
Why Indie Games Aren't Smaller AAA Productions

Why Indie Games Aren't Smaller AAA Productions

 This topic has been on my mind for months, but I was never motivated enough to fully explain why indie game development is vastly different...

September 03, 2024 // game dev,
What Gamescom Taught Me This Year As An Indie Developer

What Gamescom Taught Me This Year As An Indie Developer

 ​It’s been a while since I last updated my devlog, and a lot has happened over the past few weeks. First, I had the incredible opportunity ...

August 19, 2024 // game dev,
Painful Cuts I Had to Make to My Game

Painful Cuts I Had to Make to My Game

 As much as we hate them, cuts in game development are often necessary. If I’m being honest, I’ve never worked on a project where we didn’t ...

August 11, 2024 // game dev,
Do Most GameDev YouTubers and Influencers Create Unrealistic Expectations for Indie Developers?

Do Most GameDev YouTubers and Influencers Create Unrealistic Expectations for Indie Developers?

Our culture is characterized by the pursuit of perfection, and video games are no exception to this. As the video game industry has grown, g...